All Classes and Interfaces

Class
Description
This class is used to execute a bukkit command as if it were a WMCommand.
This class is the base of every WMCommand.
Represents the arguments that were passed to the command invoker.
 
 
This is the class which handles the searching and invocation of all WMCommands.
 
 
 
Event<T extends EventArgs>
 
Handles the invokation of an event.
 
A wrapper class for a players' inventory and items within said inventory.
 
Handles checking if a player is in range of a specified location within a world.
 
 
 
 
 
 
 
 
 
 
 
 
 
This is the base class for all WinMister plugins.
This class is a wrapper for worlds.